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Mastering Windows Presentation Foundation

You're reading from   Mastering Windows Presentation Foundation Build responsive UIs for desktop applications with WPF

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Product type Paperback
Published in Mar 2020
Publisher Packt
ISBN-13 9781838643416
Length 626 pages
Edition 2nd Edition
Languages
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Author (1):
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Sheridan Yuen Sheridan Yuen
Author Profile Icon Sheridan Yuen
Sheridan Yuen
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Table of Contents (15) Chapters Close

Preface 1. A Smarter Way of Working with WPF 2. Debugging WPF Applications FREE CHAPTER 3. Writing Custom Application Frameworks 4. Becoming Proficient with Data Binding 5. Using the Right Controls for the Job 6. Adapting the Built-In Controls 7. Mastering Practical Animations 8. Creating Visually Appealing User Interfaces 9. Implementing Responsive Data Validation 10. Completing that Great User Experience 11. Improving Application Performance 12. Deploying Your Masterpiece Application 13. What Next? 14. Other Books You May Enjoy

Introducing key-frames

Key-frame animations enable us to do a number of things that we cannot do with the From, By, and To animations. Unlike those animations, with key-frame animations, we are able to specify more than two target values and animate objects that cannot normally be animated in discrete steps. As such, there are more <TypeName>AnimationUsingKeyFrames classes than <TypeName>Animation classes, for example, the RectAnimationUsingKeyFrames and SizeAnimationUsingKeyFrames classes.

Each <TypeName>AnimationUsingKeyFrames class has a KeyFrames property that we populate with key-frames to specify various values that must be passed during the animation. Each key-frame has a KeyTime and a Value property to specify the value and the relative time that it should be reached.

If no key-frame is declared with a key time of zero seconds, the animation will start from the relevant property's current value. The animation will order the key-frames by the values of their...

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