What this book covers
Chapter 1, Welcome to Yocto Project and BeagleBone Black, enables the user to boot up BeagleBone with images built using Yocto Project through the use of simple instructions.
Chapter 2, What's BitBake All About?, provides a basic introduction to the BitBake tool.
Chapter 3, Creating the helloworld Recipe, talks about a helloworld recipe available in poky. In this chapter, we will use this recipe for the introduction of the basic elements of a recipe.
Chapter 4, Adding Multimedia to Your Board, explores the most common elements encountered in Yocto Project recipes. We will describe each of these elements and their usage.
Chapter 5, Creating and Exploring Layers, teaches you how to override functionalities of recipe files available in the existing layers. We will also look at various techniques used in different scenarios, along with the pros and cons of such techniques.
Chapter 6, Your First Console Game, helps with creating recipes for some of the popular console-based games—for example, MyMan.
Chapter 7, Turning BeagleBone into a Home Surveillance System, teaches you how to create an advanced project using BeagleBone and Yocto Project. We will create a home surveillance solution using a webcam attached to the BeagleBone USB port.
Chapter 8, BeagleBone as a Wi-Fi Access Point, guides you to create an advanced Project using BeagleBone and Yocto Project. We will turn our BeagleBone into a Wi-Fi access point by attaching a USB dongle.