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3D Environment Design with Blender

You're reading from   3D Environment Design with Blender Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes

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Product type Paperback
Published in Jan 2023
Publisher Packt
ISBN-13 9781803235851
Length 344 pages
Edition 1st Edition
Tools
Concepts
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Authors (2):
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Abdelilah Hamdani Abdelilah Hamdani
Author Profile Icon Abdelilah Hamdani
Abdelilah Hamdani
Carlos Barreto Carlos Barreto
Author Profile Icon Carlos Barreto
Carlos Barreto
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Table of Contents (20) Chapters Close

Preface 1. Part 1: Turn a Real Reference into a Realistic 3D Scene in Blender
2. Chapter 1: Most Common Modeling Mistakes That Prevent You from Achieving Photorealism FREE CHAPTER 3. Chapter 2: The Basics of Realistic Texturing in Blender 4. Chapter 3: Efficient Unwrapping and Texturing in Blender 5. Chapter 4: Creating Realistic Natural Plants in Blender 6. Chapter 5: Achieve Photorealistic Lighting in Your Environment with Blender 7. Part 2: Creating Realistic Landscapes in Blender
8. Chapter 6: Creating Realistic Landscapes in Blender 9. Chapter 7: Creating and Animating Realistic, Natural-Looking Water 10. Chapter 8: Creating Procedural Mud Material 11. Chapter 9: Texturing the Landscape with Mud Material 12. Part 3: Creating Natural Assets
13. Chapter 10: Creating Natural Assets: Rock 14. Chapter 11: Creating Realistic Flowers in Blender 15. Part 4: Rendering Epic Landscape Shots
16. Chapter 12: Using Particle System to Scatter Objects in Blender 17. Chapter 13: Finalizing the Landscape Scene – Lighting, Rendering, and Compositing 18. Index 19. Other Books You May Enjoy

Creating rocks using the rock generator add-on

To create rocks using the rock generator, let’s jump into the 3D Viewport and perform these actions:

  1. Press Shift + A.
  2. Go to Mesh and you will find Rock Generator.

This add-on also comes with many tools, such as Gears, Pipe Joints, and so much other stuff. For the scope of this chapter, we’ll be focusing only on rocks.

Figure 10.3 – Adding the Rock Generator in the 3D Viewport

Figure 10.3 – Adding the Rock Generator in the 3D Viewport

Once you click on Rock Generator, a rock will appear in your scene. At the bottom left, you’ll find a tab called Add Rocks. Click on it to start the customization of the rock.

Figure 10.4 – Adding a rock object

Figure 10.4 – Adding a rock object

Click on the left arrow to expand the panel and access the rock generator settings.

The first thing to do is to disable the Use a random seed feature. This feature randomizes the shape of the rock automatically. When you change the Deformation...

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