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Blender Quick Start Guide

You're reading from   Blender Quick Start Guide 3D Modeling, Animation, and Render with Eevee in Blender 2.8

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Product type Paperback
Published in Sep 2018
Publisher Packt
ISBN-13 9781789619478
Length 194 pages
Edition 1st Edition
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Concepts
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Author (1):
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Allan Brito Allan Brito
Author Profile Icon Allan Brito
Allan Brito
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Summary

Using modeling tools in Blender will give you more creative freedom to create almost any type of object in 3D. In this last chapter, you learned how to use some of the most commonly used modeling tools for precise transformations, such as snapping, and also modifiers.

Modifiers are a powerful resource for any modeling project and will help you in object duplication (array modifier), polygon smoothing (subdivision surface modifier), and much more.

The next chapter will introduce materials in Blender and how we can boost realism for our models by adding meaning to surfaces. For instance, we will add a simple color to objects and other effects, such as reflections.

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