- Yes.
- Memory transfers between host/device, and compilation time.
- You can, but this will vary depending on your GPU and CPU setup.
- Do this using the C ? operator for both the point-wise and reduce operations.
- If a gpuarray object goes out of scope its destructor is called, which will deallocate (free) the memory it represents on the GPU automatically.
- ReductionKernel may perform superfluous operations, which may be necessary depending on how the underlying GPU code is structured. A neutral element will ensure that no values are altered as a result of these superfluous operations.
- We should set neutral to the smallest possible value of a signed 32-bit integer.
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