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Virtual Filmmaking with Unreal Engine 5

You're reading from   Virtual Filmmaking with Unreal Engine 5 A step-by-step guide to creating a complete animated short film

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Product type Paperback
Published in Feb 2024
Publisher Packt
ISBN-13 9781801813808
Length 480 pages
Edition 1st Edition
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Author (1):
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Hussin Khan Hussin Khan
Author Profile Icon Hussin Khan
Hussin Khan
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Table of Contents (23) Chapters Close

Preface 1. Part 1:Pre-Production: Project Development and Gathering Resources FREE CHAPTER
2. Chapter 1: Getting Started with Unreal Engine 3. Chapter 2: Understanding the Principles of Photography, Film Cameras, and Lenses 4. Chapter 3: Understanding the Art of Storytelling and Creating Your Storyboard 5. Part 2: Production: Creating the Environment
6. Chapter 4: Importing 3D Objects and Creating Levels 7. Chapter 5: Creating Environments with Quixel Megascans 8. Chapter 6: Creating and Applying Materials to 3D Meshes 9. Part 3: Production: Adding and Animating Characters
10. Chapter 7: Creating Actors with Unreal Engine MetaHumans 11. Chapter 8: Retargeting the MetaHumans for Unreal Engine 5 12. Chapter 9: Adding Animations and Facial Expressions to Your MetaHuman Characters 13. Part 4: Production: Shooting the Scene
14. Chapter 10: Adding and Animating Virtual Cameras Using the Level Sequencer 15. Chapter 11: Enhancing Set Dressing, Retiming Shots, and Adding Niagara Particles 16. Chapter 12: Setting the Mood with Lighting and Adding Post-Processing Effects 17. Part 5: Post-Production: Adding Post-Processing Effects and Music
18. Chapter 13: Exploring Color Management, Additional Camera Settings, and Rendering Your Shots 19. Chapter 14: Adding Sound and Finalizing Your Virtual Film 20. Index 21. Other Books You May Enjoy Appendix: Creating Material IDs Using Blender

Adding Sound and Finalizing Your Virtual Film

Over the course of the past thirteen chapters, our focus has been deeply immersed in unraveling the intricacies of mastering Unreal Engine 5 and actively engaging in the creation of our virtual film. Now, the moment has arrived to reap the rewards of our dedicated efforts, as we stand prepared to unveil our production to the world.

In this section, our main goal is to incorporate Unreal Engine renders into our project using DaVinci Resolve, a comprehensive all-in-one suite for content creation. This professional application serves as an ideal option to finalize our film, offering industry-standard editing tools, a fully-fledged audio suite, and a solution for professional color correction and grading. Remarkably, all these features come at no cost.

So, in this final chapter, we will be covering the following topics:

  • Setting up DaVinci Resolve for ACES Color Workflow
  • Importing rendered image sequences
  • Reviewing the...
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