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Asynchronous Programming with C++

You're reading from   Asynchronous Programming with C++ Build blazing-fast software with multithreading and asynchronous programming for ultimate efficiency

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Product type Paperback
Published in Nov 2024
Publisher Packt
ISBN-13 9781835884249
Length 424 pages
Edition 1st Edition
Languages
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Authors (2):
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Javier Reguera Salgado Javier Reguera Salgado
Author Profile Icon Javier Reguera Salgado
Javier Reguera Salgado
Juan Rufes Juan Rufes
Author Profile Icon Juan Rufes
Juan Rufes
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Table of Contents (21) Chapters Close

Preface 1. Part 1:Foundations of Parallel Programming and Process Management
2. Chapter 1: Parallel Programming Paradigms FREE CHAPTER 3. Chapter 2: Processes, Threads, and Services 4. Part 2: Advanced Thread Management and Synchronization Techniques
5. Chapter 3: How to Create and Manage Threads in C++ 6. Chapter 4: Thread Synchronization with Locks 7. Chapter 5: Atomic Operations 8. Part 3: Asynchronous Programming with Promises, Futures, and Coroutines
9. Chapter 6: Promises and Futures 10. Chapter 7: The Async Function 11. Chapter 8: Asynchronous Programming Using Coroutines 12. Part 4: Advanced Asynchronous Programming with Boost Libraries
13. Chapter 9: Asynchronous Programming Using Boost.Asio 14. Chapter 10: Coroutines with Boost.Cobalt 15. Part 5: Debugging, Testing, and Performance Optimization in Asynchronous Programming
16. Chapter 11: Logging and Debugging Asynchronous Software 17. Chapter 12: Sanitizing and Testing Asynchronous Software 18. Chapter 13: Improving Asynchronous Software Performance 19. Index 20. Other Books You May Enjoy

Serializing workload with strands

A strand is a strict sequential and non-concurrent invocation of completion handlers. Using strands, asynchronous operations can be sequenced without explicit locking by using mutexes or other synchronization mechanisms seen earlier in this book. Strands can be implicit or explicit.

As shown earlier in this chapter, if we execute boost::asio::io_context::run() from only one thread, all event handlers will execute in an implicit strand, as they will be sequentially queued one by one and triggered from the I/O execution context.

Another implicit strand happens when there are chained asynchronous operations where one asynchronous operation schedules the next asynchronous operation, and so on. Some previous examples in this chapter already used this technique, but here there is another one.

In this case, if there are no errors, the timer keeps restarting itself in the handle_timer_expiry() event handler by recursively setting up the expiration...

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