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Procedural 3D Modeling Using Geometry Nodes in Blender

You're reading from   Procedural 3D Modeling Using Geometry Nodes in Blender Discover the professional usage of geometry nodes and develop a creative approach to a node-based workflow

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Product type Paperback
Published in Mar 2023
Publisher Packt
ISBN-13 9781804612552
Length 282 pages
Edition 1st Edition
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Siemen Lens Siemen Lens
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Table of Contents (23) Chapters Close

Preface 1. Part 1 – Familiarizing Yourself with the Node System
2. Chapter 1: An Introduction to Geometry Nodes FREE CHAPTER 3. Chapter 2: Understanding the Functionality of Basic Nodes 4. Chapter 3: Must-Have Add-ons for Building Node Trees 5. Part 2 – Creating a Mesh in the Geometry Node System
6. Chapter 4: Making Use of Node Primitives 7. Chapter 5: Distributing Instances onto a Mesh 8. Chapter 6: Working with the Spreadsheet in Blender 9. Chapter 7: Creating and Modifying Text in the Geometry Node Editor 10. Part 3 – Modifying Meshes and Curves in the Geometry Node System
11. Chapter 8: Editing Curves with Nodes 12. Chapter 9: Manipulating a Mesh Using Geometry Nodes 13. Part 4 – Hands-On Projects Involving Advanced Workflow Techniques
14. Chapter 10: Creating a Procedural Plant Generator 15. Chapter 11: Creating a Procedural Spiderweb Generator 16. Chapter 12: Constructing a Procedural LED Panel 17. Part 5 – Best Practices to Improve Your Workflow
18. Chapter 13: Tips and Tricks for the Geometry Node Editor 19. Chapter 14: Troubleshooting the Most Common Problems in Geometry Nodes 20. Index 21. Other Books You May Enjoy Appendix: Important Shortcuts

Exploring the most common problems in Geometry Nodes

The first problem we’ll be troubleshooting is what you can do if your shading behaves weirdly.

My shading behaves weirdly

Shading issues are common in Blender, so it’s important to address how to solve these. There are many possible causes of your mesh behaving weirdly. This can range from intersecting meshes and flipped normals to choosing the incorrect shading algorithm. Let’s look at some probable causes for shading issues.

Intersecting meshes

The first cause of shading issues is that meshes are intersecting with each other. You can check this by carefully looking at each part of your Geometry Nodes tree. This can be the case when you are using a Duplicate Elements node, a Join Geometry node, or a Mesh Boolean node.

When there are intersecting meshes, you might notice a phenomenon called Z fighting. This is when you see a flickering mesh in your model.

Normally, this does not happen a lot...

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