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Software Architecture with C# 10 and .NET 6 – Third Edition

You're reading from   Software Architecture with C# 10 and .NET 6 – Third Edition Develop software solutions using microservices, DevOps, EF Core, and design patterns for Azure

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Product type Paperback
Published in Mar 2022
Publisher Packt
ISBN-13 9781803235257
Length 714 pages
Edition 3rd Edition
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Authors (2):
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Francesco Abbruzzese Francesco Abbruzzese
Author Profile Icon Francesco Abbruzzese
Francesco Abbruzzese
Gabriel Baptista Gabriel Baptista
Author Profile Icon Gabriel Baptista
Gabriel Baptista
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Table of Contents (27) Chapters Close

Preface 1. Understanding the Importance of Software Architecture 2. Non-Functional Requirements FREE CHAPTER 3. Documenting Requirements with Azure DevOps 4. Deciding on the Best Cloud-Based Solution 5. Applying a Microservice Architecture to Your Enterprise Application 6. Azure Kubernetes Service 7. Interacting with Data in C# – Entity Framework Core 8. How to Choose Your Data Storage in the Cloud 9. Working with Azure Functions 10. Design Patterns and .NET 6 Implementation 11. Understanding the Different Domains in Software Solutions 12. Implementing Code Reusability in C# 10 13. Applying Service-Oriented Architectures with .NET 14. Implementing Microservices with .NET 15. Presenting ASP.NET Core MVC 16. Implementing Frontend Microservices with ASP.NET Core 17. Blazor WebAssembly 18. Native versus Web Clients 19. Artificial Intelligence and Machine Learning 20. Best Practices in Coding C# 10 21. Understanding DevOps Principles 22. Challenges of Applying CI & CD Scenarios 23. Testing Your Enterprise Application 24. Answers
25. Other Books You May Enjoy
26. Index

SOAP web services

The Simple Object Access Protocol (SOAP) allows both one-way messages and request/reply messages. Communication can be both synchronous and asynchronous, but, if the underlying protocol is synchronous, such as in the case of HTTP, the sender receives an acknowledgment saying that the message was received (but not necessarily processed). When asynchronous communication is used, the sender must listen for incoming communications. Often, asynchronous communication is implemented with the Publisher/Subscriber pattern that we described in Chapter 10, Design Patterns and .NET 6 Implementation.

Messages are represented as XML documents called envelopes. Each envelope contains a header, a body, and a fault element. The body is where the actual content of the message is placed. The fault element contains possible errors, so it is the way exceptions are exchanged when communication occurs. Finally, the header contains any auxiliary information that enriches the protocol...

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