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The Ultimate Roblox Game Building Cookbook

You're reading from   The Ultimate Roblox Game Building Cookbook Design immersive experiences with easy-to-follow recipes for world and game development

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Product type Paperback
Published in Dec 2023
Publisher Packt
ISBN-13 9781805121596
Length 218 pages
Edition 1st Edition
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Author (1):
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Taylor Field-Draper Taylor Field-Draper
Author Profile Icon Taylor Field-Draper
Taylor Field-Draper
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Toc

Table of Contents (13) Chapters Close

Preface 1. Chapter 1: Getting Started with Studio Modeling 2. Chapter 2: Introduction to Solid Modeling and CSG Tools FREE CHAPTER 3. Chapter 3: Sculpting Terrain 4. Chapter 4: Learning to Use VFX 5. Chapter 5: Building a Multiplayer Obby 6. Chapter 6: Designing a House 7. Chapter 7: Single-Player Map Flow 8. Chapter 8: Building a PvP Map 9. Chapter 9: Monetizing Your Experience 10. Chapter 10: Extra Building Recipes 11. Index 12. Other Books You May Enjoy

Flipbook particle explosion

Flipbook textures, also known as Animated Textures, are a type of particle emitter. When enabled, they allow you to use sprite sheets to animate the texture of the particle over the duration of its lifetime. This is very useful for creating high-quality and consistently animated effects such as explosions, fire, power-ups, and more. Let’s see how we can create and upload our own sprite sheet into a high-quality explosive effect. We will be using 1024x1024 textures laid out into flipbook frames. Currently, only 2x2, 4x4, and 8x8 layouts are compatible with Roblox.

How to do it…

After inserting a ParticleEmitter object into an invisible part, we will change the property of the emitter to FlipbookLayout. This will allow us to set our grid size and then import our flipbook frame sprite sheet. We will then modify the various values of the emitter’s properties to create a stunning visual. To start, follow these steps:

  1. First,...
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