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Hands-On Concurrency with Rust

You're reading from   Hands-On Concurrency with Rust Confidently build memory-safe, parallel, and efficient software in Rust

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Product type Paperback
Published in May 2018
Publisher Packt
ISBN-13 9781788399975
Length 462 pages
Edition 1st Edition
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Author (1):
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Brian L. Troutwine Brian L. Troutwine
Author Profile Icon Brian L. Troutwine
Brian L. Troutwine
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Table of Contents (12) Chapters Close

Preface 1. Preliminaries – Machine Architecture and Getting Started with Rust FREE CHAPTER 2. Sequential Rust Performance and Testing 3. The Rust Memory Model – Ownership, References and Manipulation 4. Sync and Send – the Foundation of Rust Concurrency 5. Locks – Mutex, Condvar, Barriers and RWLock 6. Atomics – the Primitives of Synchronization 7. Atomics – Safely Reclaiming Memory 8. High-Level Parallelism – Threadpools, Parallel Iterators and Processes 9. FFI and Embedding – Combining Rust and Other Languages 10. Futurism – Near-Term Rust 11. Other Books You May Enjoy

Summary

In this chapter, we discussed the foundations of Rust concurrency—Sync and Send. Furthermore, we started on what makes a primitive thread-safe in Rust and how to build concurrent structures with those primitives. We reasoned through an improperly synchronized program, showing how knowledge of the Rust memory model, augmented by tools such as helgrind, allow us to determine what's gone sideways in our programs. This is, perhaps unsurprisingly to the reader, a painstaking process that is, like as not, prone to error. In Chapter 5, Locks – Mutex, Condvar, Barriers and RWLock, we'll discuss the higher-level coarse synchronization primitives that Rust exposes to the programmer. In Chapter 6, Atomics – the Primitives of Synchronization, we'll discuss the fine synchronization primitives that modern machines...

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