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Swift Cookbook

You're reading from   Swift Cookbook Over 60 proven recipes for developing better iOS applications with Swift 5.3

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Product type Paperback
Published in Feb 2021
Publisher Packt
ISBN-13 9781839211195
Length 500 pages
Edition 2nd Edition
Languages
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Authors (3):
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Chris Barker Chris Barker
Author Profile Icon Chris Barker
Chris Barker
Keith D. Moon Keith D. Moon
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Keith D. Moon
Keith Moon Keith Moon
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Keith Moon
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Toc

Table of Contents (14) Chapters Close

Preface 1. Swift Building Blocks 2. Mastering the Building Blocks FREE CHAPTER 3. Data Wrangling with Swift Control Flow 4. Generics, Operators, and Nested Types 5. Beyond the Standard Library 6. Building iOS Apps with Swift 7. Swift Playgrounds 8. Server-Side Swift 9. Performance and Responsiveness in Swift 10. SwiftUI and Combine Framework 11. Using CoreML and Vision in Swift 12. About Packt 13. Other Books You May Enjoy

Building an iOS App using Cocoa Touch

The focus of this book is ultimately on the Swift programming language itself, as opposed to the use of the language to produce apps for Apple platforms or to build server-side services. That being said, it can't be ignored that the vast majority of the Swift code being written is to build, or build upon, iOS and iPadOS apps.

In this recipe, we will take a brief look at how we can interact with Apple's Cocoa Touch frameworks using Swift and begin to build and create our very own iOS app.

Cocoa Touch is a name given to the collection of UI frameworks available as part of the iOS SDK. Its name derives from the Cocoa framework on macOS, which provides UI elements for macOS apps. While Cocoa on macOS is a framework in its own right, Cocoa Touch is a collection of frameworks that provide UI elements for iOS apps and handle the app's life cycle; the core of these frameworks is UIKit.

Getting ready

First, we'll need to create a new iOS...

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