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UX Design for Mobile

You're reading from   UX Design for Mobile Design apps that deliver impressive mobile experiences

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Product type Paperback
Published in Jul 2017
Publisher Packt
ISBN-13 9781787283428
Length 354 pages
Edition 1st Edition
Concepts
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Authors (2):
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Pau Giner Pau Giner
Author Profile Icon Pau Giner
Pau Giner
Pablo Perea Pablo Perea
Author Profile Icon Pablo Perea
Pablo Perea
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Table of Contents (11) Chapters Close

Preface 1. Design Principles and General Design Planning FREE CHAPTER 2. Research - Learning from Your Users 3. Exploring Ideas - Sketching 4. Mobile Patterns - Web App, Android, and iOS Best Practices 5. Detail Your Solution - Wireframes and Mockups 6. Prototyping - Bringing Your Ideas to Life 7. Prototyping with Motion - Using Tumult Hype 8. Prototyping with Code - Using Framer Studio 9. User Testing 10. Bibliography and References

Summary

In this chapter, we introduced the importance of adopting a user-centered perspective when designing your products. Designing a positive user experience is the key to successfully addressing the needs of your users.

Throughout the chapter, we described different types of needs based on our human condition, general expectations, and the specific context of use. We introduced a set of basic design principles for you to consider when addressing these different types of needs.

We provided an overview on the general steps of a user-centered design process and provided advice on how to apply the process in practice. Each of the following chapters will focus on one specific step in this process.

In the next chapter, we'll present key research methods for you to discover, understand, and capture the specific needs of your users. Your understanding of the problem will inform many of your design decisions for your product. Having a deep understanding of the user needs will allow you to meet those needs more accurately.

You have been reading a chapter from
UX Design for Mobile
Published in: Jul 2017
Publisher: Packt
ISBN-13: 9781787283428
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