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Unity 2020 By Example

You're reading from   Unity 2020 By Example A project-based guide to building 2D, 3D, augmented reality, and virtual reality games from scratch

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Product type Paperback
Published in Sep 2020
Publisher Packt
ISBN-13 9781800203389
Length 676 pages
Edition 3rd Edition
Languages
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Author (1):
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Robert Wells Robert Wells
Author Profile Icon Robert Wells
Robert Wells
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Table of Contents (16) Chapters Close

Preface 1. Chapter 1: Exploring the Fundamentals of Unity 2. Chapter 2: Creating a Collection Game FREE CHAPTER 3. Chapter 3: Creating a Space Shooter 4. Chapter 4: Continuing the Space Shooter Game 5. Chapter 5: Creating a 2D Adventure Game 6. Chapter 6: Continuing the 2D Adventure 7. Chapter 7: Completing the 2D Adventure 8. Chapter 8: Creating Artificial Intelligence 9. Chapter 9: Continuing with Intelligent Enemies 10. Chapter 10: Evolving AI Using ML-Agents 11. Chapter 11: Entering Virtual Reality 12. Chapter 12: Completing the VR Game 13. Chapter 13: Creating an Augmented Reality Game Using AR Foundation 14. Chapter 14: Completing the AR Game with the Universal Render Pipeline 15. Other Books You May Enjoy

Configuring the game view

Now that we've imported all the essential textures for the project, let's configure the Game panel resolution and game camera. We should configure the game view correctly at the beginning of the project as it controls how we and, consequently, the end user sees the game. This, believe it or not, will help us when we come to creating the environment. We'll start with the Game panel's resolution, before moving on to configuring the game's camera.

Changing the Game panel's resolution

We'll use a resolution of 1024 x 600 for our game, which works well across many devices. To do this, follow these steps:

  1. Click on the Free Aspect button from the Game tab on the toolbar.
  2. Select 1024 x 600 from the drop-down menu.

If the required resolution is not available, then do the following:

  1. Click on the + button from the bottom of the list.
  2. Enter a custom name in the Name field.
  3. Select Fixed Resolution...
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