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Game Programming using Qt 5 Beginner's Guide

You're reading from   Game Programming using Qt 5 Beginner's Guide Create amazing games with Qt 5, C++, and Qt Quick

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Product type Paperback
Published in Apr 2018
Publisher
ISBN-13 9781788399999
Length 714 pages
Edition 2nd Edition
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Author (1):
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Pavel Vladimirovich Strakhov Pavel Vladimirovich Strakhov
Author Profile Icon Pavel Vladimirovich Strakhov
Pavel Vladimirovich Strakhov
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Table of Contents (18) Chapters Close

Preface 1. Introduction to Qt FREE CHAPTER 2. Installation 3. Qt GUI Programming 4. Custom 2D Graphics with Graphics View 5. Animations in Graphics View 6. Qt Core Essentials 7. Networking 8. Custom Widgets 9. OpenGL and Vulkan in Qt applications 10. Scripting 11. Introduction to Qt Quick 12. Customization in Qt Quick 13. Animations in Qt Quick Games 14. Advanced Visual Effects in Qt Quick 15. 3D Graphics with Qt 16. Pop quiz answers
17. Other Books You May Enjoy

Creating a widget for the tic-tac-toe board

Let's move on to implementing the board. It should contain nine buttons that can display "X" or "O" and allow the players to make their moves. We could add the button directly to the empty widget of our form. However, the behavior of the board is fairly separate from the rest of the form, and it will have quite a bit of logic inside. Following the encapsulation principle, we prefer implementing the board as a separate widget class. Then, we'll replace the empty widget in our main window with the board widget we created.

Choosing between designer forms and plain C++ classes

One way of creating a custom widget is by adding a Designer Form Class to the...

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