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Hands-On Design Patterns with C++

You're reading from   Hands-On Design Patterns with C++ Solve common C++ problems with modern design patterns and build robust applications

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Product type Paperback
Published in Jan 2019
Publisher Packt
ISBN-13 9781788832564
Length 512 pages
Edition 1st Edition
Languages
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Author (1):
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Fedor G. Pikus Fedor G. Pikus
Author Profile Icon Fedor G. Pikus
Fedor G. Pikus
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Table of Contents (21) Chapters Close

Preface 1. An Introduction to Inheritance and Polymorphism FREE CHAPTER 2. Class and Function Templates 3. Memory Ownership 4. Swap - From Simple to Subtle 5. A Comprehensive Look at RAII 6. Understanding Type Erasure 7. SFINAE and Overload Resolution Management 8. The Curiously Recurring Template Pattern 9. Named Arguments and Method Chaining 10. Local Buffer Optimization 11. ScopeGuard 12. Friend Factory 13. Virtual Constructors and Factories 14. The Template Method Pattern and the Non-Virtual Idiom 15. Singleton - A Classic OOP Pattern 16. Policy-Based Design 17. Adapters and Decorators 18. The Visitor Pattern and Multiple Dispatch 19. Assessments 20. Other Books You May Enjoy

Chapter 14

  • What is a behavioral design pattern?

A behavioral pattern describes a way to solve a common problem by using a specific method to communicate between different objects.

  • What is the template method pattern?

The template method pattern is a standard way to implement an algorithm that has a rigid skeleton or the overall flow of control, but allows for one or more customization points for specific kinds of problems.

  • Why is the template method considered a behavioral pattern?

The template method lets the subclasses (derived types) implement specific behaviors of the otherwise generic algorithm. The key to this pattern is the way the base and the derived types interact.

  • What is the inversion of control and how does it apply to the template method?

The more common hierarchical approach to design sees the low-level code provide building blocks from which the high-level...

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