In C++, the term memory ownership refers to the entity that is responsible for enforcing the lifetime of a particular memory allocation. In reality, we rarely talk about the ownership of raw memory. Usually, we manage the ownership and the lifetime of the objects that reside in said memory, and memory ownership is really just shorthand for object ownership. The concept of memory ownership is closely tied to that of resource ownership. First of all, memory is a resource. It is not the only resource a program can manage, but it is by far the most commonly used one. Second, the C++ way of managing resources is to have objects own them. Thus, the problem of managing resources is reduced to the problem of managing the owning objects, which, as we just learned, is what we really mean when we talk about memory ownership. In this context, memory ownership is...
Germany
Slovakia
Canada
Brazil
Singapore
Hungary
Philippines
Mexico
Thailand
Ukraine
Luxembourg
Estonia
Lithuania
Norway
Chile
United States
Great Britain
India
Spain
South Korea
Ecuador
Colombia
Taiwan
Switzerland
Indonesia
Cyprus
Denmark
Finland
Poland
Malta
Czechia
New Zealand
Austria
Turkey
France
Sweden
Italy
Egypt
Belgium
Portugal
Slovenia
Ireland
Romania
Greece
Argentina
Malaysia
South Africa
Netherlands
Bulgaria
Latvia
Australia
Japan
Russia