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Using Yocto Project with BeagleBone Black
Using Yocto Project with BeagleBone Black

Using Yocto Project with BeagleBone Black: Unleash the power of the BeagleBone Black embedded platform with Yocto Project

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Profile Icon Irfan Sadiq Profile Icon Hafiz Muhammad I Sadiq
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R$80 R$196.99
Full star icon Full star icon Full star icon Half star icon Empty star icon 3.2 (6 Ratings)
eBook Jun 2015 144 pages 1st Edition
eBook
R$80 R$196.99
Paperback
R$245.99
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Renews at R$50p/m
Arrow left icon
Profile Icon Irfan Sadiq Profile Icon Hafiz Muhammad I Sadiq
Arrow right icon
R$80 R$196.99
Full star icon Full star icon Full star icon Half star icon Empty star icon 3.2 (6 Ratings)
eBook Jun 2015 144 pages 1st Edition
eBook
R$80 R$196.99
Paperback
R$245.99
Subscription
Free Trial
Renews at R$50p/m
eBook
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Paperback
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Using Yocto Project with BeagleBone Black

Chapter 2. What's BitBake All About?

In the previous chapter, we created a working image for BeagleBone using Yocto Project. We also briefly discussed the different concepts while working on the exercises. In this chapter, we will move one step ahead by detailing different aspects of the basic engine behind Yocto Project, and other similar projects. This engine is BitBake. Covering all the various aspects of BitBake in one chapter is not possible; it will require a complete book. We will familiarize you as much as possible with this tool.

We will cover the following topics in this chapter:

  • A brief history of BitBake
  • Legacy tools and BitBake
  • Execution of BitBake
  • BitBake options

A brief history of BitBake

BitBake drew inspiration from the Gentoo package management tool, Portage. Gentoo has a unique philosophy of building binaries on the system where they are supposed to run, so that maximum optimizations can be applied to the code. This philosophy fits best in the case of embedded systems, where you always have a different set of hardware in hand, and you need to prepare board support packages for that hardware. Initially, BitBake was a part of OpenEmbedded.

Later on, an OpenEmbedded project team member, Chris Larson, split it into two separate pieces:

  • BitBake: This is a generic task executor
  • OpenEmbedded: This is a metadata set utilized by BitBake

Now, BitBake is the base for OpenEmbedded and Yocto Project, which are being used to build and maintain multiple Linux distributions.

Legacy tools and BitBake

This discussion does not intend to invoke any religious row between other alternatives and BitBake. Every step in the evolution has its own importance, which cannot be denied, and so do other available tools. BitBake was developed keeping in mind the Embedded Linux Development domain. So, it tried to solve the problems faced in this core area, and in my opinion, it addresses these in the best way till date. You might get the same output using other tools, such as Buildroot, but the flexibility and ease provided by BitBake in this domain is second to none. The major difference is in addressing the problem. Legacy tools are developed considering packages in mind, but BitBake evolved to solve the problems faced during the creation of BSPs, or embedded distributions. Let's go through the challenges faced in this specific domain and understand how BitBake helps us face them.

Cross-compilation

BitBake takes care of cross compilation. You do not have to worry about...

BitBake execution

To get us to a successful package or image, BitBake performs some steps that we need to go through to get an understanding of the workflow. In certain cases, some of these steps can be avoided; but we are not discussing such cases, considering them as corner cases. For details on these, we should refer to the BitBake user manual.

Parsing metadata

When we invoke the BitBake command to build our image, the first thing it does is parse our base configuration metadata. This metadata, as we have already seen in the previous chapter, consists of build_bb/conf/bblayers.conf, multiple layer/conf/layer.conf, and poky/meta/conf/bitbake.conf. This data can be of the following types:

  • Configuration data
  • Class data
  • Recipes

Key variables BBFILES and BBPATH, which are constructed from the layer.conf file. Thus, the constructed BBPATH variable is used to locate configuration files under conf/ and class files under class/ directories. The BBFILES variable is used to find recipe files (.bb and...

BitBake options

BitBake also follows the standard of the -h or --help option. So, anytime, we can list all the available options by running BitBake with any of these options. Thus, we won't get into their details. We will try to discuss only those options that we will encounter most, or we need the most. Another standard or generic option is to get the --version version of BitBake, which is also available. We used the simplest form of BitBake in the previous chapter to build our images:

$ bitbake core-image-sato

Here, core-image-sato was the name of the image recipe we were building.

The format of bitbake command as inferred from bitbake -h is as follows:

Usage: bitbake [options] [recipe name/target …]

In the preceding example, we did not provide any option, as it was not required in the scenario we were building.

Now, issue BitBake with -h, as shown here from the build directory that we created in the first chapter:

$ bitbake -h 

We will skip the output here due to the length and...

Summary

In this chapter, we discussed a brief history of BitBake. You learned the goals and problem areas that BitBake has considered, thus making itself a unique option for Embedded Linux Development. You also learned how BitBake actually works. Finally, we went through different options of BitBake, using examples to illustrate the important ones.

In the next chapter, you will learn how to create a basic hello world recipe and discuss its different elements.

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Description

This book is ideal for system developers with knowledge and experience of embedded systems. Knowledge of BeagleBone Black is assumed, while no knowledge of Yocto Project build system is necessary.

Who is this book for?

This book is ideal for system developers with knowledge and experience of embedded systems. Knowledge of BeagleBone Black is assumed, while no knowledge of Yocto Project build system is necessary.

What you will learn

  • Develop a successful package or image with the help of the BitBake tool
  • Generate a recipe for some trendy consolebased games
  • Boot up BeagleBone using images created with Yocto Project
  • Customize the root file system using a custom layer
  • Create a home surveillance solution using a webcam attached to the BeagleBone USB port
  • Turn BeagleBone into a Wifi access point by attaching a USB dongle
  • Build different versions of the helloworld recipe

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Length: 144 pages
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Language : English
ISBN-13 : 9781785284274
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Publication date : Jun 30, 2015
Length: 144 pages
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Table of Contents

9 Chapters
1. Welcome to Yocto Project and BeagleBone Black Chevron down icon Chevron up icon
2. What's BitBake All About? Chevron down icon Chevron up icon
3. Creating the helloworld Recipe Chevron down icon Chevron up icon
4. Adding Multimedia to Your Board Chevron down icon Chevron up icon
5. Creating and Exploring Layers Chevron down icon Chevron up icon
6. Your First Console Game Chevron down icon Chevron up icon
7. Turning BeagleBone into a Home Surveillance System Chevron down icon Chevron up icon
8. BeagleBone as a Wi-Fi Access Point Chevron down icon Chevron up icon
Index Chevron down icon Chevron up icon

Customer reviews

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Rating distribution
Full star icon Full star icon Full star icon Half star icon Empty star icon 3.2
(6 Ratings)
5 star 33.3%
4 star 16.7%
3 star 16.7%
2 star 0%
1 star 33.3%
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DR F. Feb 25, 2016
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Good book
Amazon Verified review Amazon
TheLam Nguyen May 20, 2020
Full star icon Full star icon Full star icon Full star icon Full star icon 5
good book
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yet another reviewer Dec 27, 2015
Full star icon Full star icon Full star icon Full star icon Empty star icon 4
I really liked this book as it's the only Yocto project book that is dedicated to one specific board. Keep in mind this book is for beginners so you will learn the fundamentals from a practical point of view using real hardware. The only con I see about this book is that there's a lack of content for how much you are paying but overall it's a great way to jump into the yocto kernel.
Amazon Verified review Amazon
Pete M. Jan 29, 2019
Full star icon Full star icon Full star icon Empty star icon Empty star icon 3
I've just started the book, only about 25% in, but so far I find it difficult to read due to errors in the text, and assumptions on the author's part. It seems like it was not proofread by someone of the target audience. By re-reading paragraphs you are able to tease out what the author was trying to convey, and you could argue that these inaccuracies force you to dig deeper on your own, thus instilling a deeper learning. Overall, I do not regret the purchase, but I would offer the following synopsis: "A decent set of notes related to building Linux for Beaglebone with Yocto."
Amazon Verified review Amazon
PaulArt Nov 04, 2019
Full star icon Empty star icon Empty star icon Empty star icon Empty star icon 1
I have been trying to follow this book for the last 1 month on the packt site where I am a subscriber. Hopelessly out of date - uses scripts no longer present in current poky distributions. Don't waste your time. Also very badly written. Consider this:"Patch in our Git source from the latest commit, which can be created using the following steps:1. Modify the source file/files. (MODIFY WHAT?)2. Commit these changes: git add * and git commit -m "Custom patch".3. Executing the patch as git format-patch -n HEAD^ will give you the output as 001-Custom patch.patch.4. Rename the example.patch file to print.patch.5. Add the following code to it:Yocto makes a release every 6 months. What this means is, ANY book on the topic becomes obsolete pretty fast. I also have a sneaky suspicion that the High Priests in Yocto do this on purpose to keep their consultancy dollars flowing. I first started with Chris Simmons book, abandoned it and moved to this one and I am now abandoning this as well. I do not understand why the publishers do not force the authors to update the book or at least provide some kind of a website we can use to get the corrections. A very basic example, this book uses the yocto-layer script which has been obsoleted and replaced with bitbake-layers. How much effort does it take to provide an errata page online for this update? It took me several fruitless hours of googling and then finally a message to the stackoverflow site to get an answer from a kind person who directed me to use bitbake-layers instead of yocto-layers. This book should be removed from Amazon and also Packtpub and also every other book that claims to teach you Yocto linux but falls flat on its face because the Authors like Irfan and Simmons are busy collecting consulting dollars somewhere in Europe and have no time to either answer email or work with the publisher to provide updates.
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