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Hands-On Object-Oriented Programming with Kotlin

You're reading from   Hands-On Object-Oriented Programming with Kotlin Build robust software with reusable code using OOP principles and design patterns in Kotlin

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Product type Paperback
Published in Oct 2018
Publisher Packt
ISBN-13 9781789617726
Length 370 pages
Edition 1st Edition
Languages
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Authors (2):
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Abid Khan Abid Khan
Author Profile Icon Abid Khan
Abid Khan
Igor Kucherenko Igor Kucherenko
Author Profile Icon Igor Kucherenko
Igor Kucherenko
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Toc

Table of Contents (14) Chapters Close

Preface 1. Getting Started with Kotlin FREE CHAPTER 2. Introduction to Object-Oriented Programming 3. The Four Pillars of Object-Oriented Programming 4. Classes - Advanced Concepts 5. Data Collection, Iterators, and Filters 6. Object-Oriented Patterns in Kotlin 7. Coroutines - a Lightweight Thread? 8. Interoperability 9. Regular Expression and Serialization in Kotlin 10. Exception Handling 11. Testing in Object-Oriented Programming with Kotlin 12. Assessments 13. Other Books You May Enjoy

Object-oriented programming?

In our day-to-day life, we deal with a number of different objects. Some of these objects talk to us, some move on the road, and some fly in the sky. We naturally observe everything about the characteristics and behaviors of these objects. As an example, let's think about an object with the following properties: it has a couple of doors, four wheels, one steering wheel, brakes, gears, and an engine, it moves on the road, stops when the brakes are applied, and turns left or right when the steering wheel moves. Based on these attributes and behaviors, we can carry out a classification of this object – it belongs to a class called Car. In programming, the technique to design and build an application by focusing on objects that interact with each other is known as object-oriented programming. In the object-oriented paradigm, class and object...

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