Summary
We’ve learned a lot of new things; let’s take a moment to review what we’ve covered. Firstly, we’ve seen the importance of the Content Browser and how to effectively organize resources within it. We’ve learned how to move Assets within its folders, group them inside collections, or filter them, and we’ve also covered how to properly clean it up by removing unnecessary items. Additionally, we’ve learned how to import content to the Content Browser from the Marketplace and other Unreal files. Finally, we’ve also learned how to export content from the Content Browser to third-party applications. Overall, we’ve gained a comprehensive understanding of how to manage and work with resources in Unreal Engine 5.
It has been a long road, but we have finally completed this chapter, marking the end of the first part of this book. With the knowledge we have gained, we are now ready to start working on our project in earnest...