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The Ultimate iOS Interview Playbook

You're reading from   The Ultimate iOS Interview Playbook Conquer Swift, frameworks, design patterns, and app architecture for your dream job

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Product type Paperback
Published in Aug 2023
Publisher Packt
ISBN-13 9781803246314
Length 320 pages
Edition 1st Edition
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Author (1):
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Avi Tsadok Avi Tsadok
Author Profile Icon Avi Tsadok
Avi Tsadok
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Table of Contents (20) Chapters Close

Preface 1. Part 1: Everything about Interviews
2. Chapter 1: Before the Interview FREE CHAPTER 3. Chapter 2: Going through the Interview Process 4. Chapter 3: Developer Branding 5. Part 2: Swift Language and Coding
6. Chapter 4: Data Structures and Algorithms 7. Chapter 5: The Swift Programming Language 8. Chapter 6: Managing Your Code 9. Part 3: The Frameworks
10. Chapter 7: Building Great User Experiences with UIKit 11. Chapter 8: SwiftUI and Declarative Programming 12. Chapter 9: Understanding Persistent Memory 13. Chapter 10: Libraries Management 14. Part 4: Design and Architecture
15. Chapter 11: Design Patterns to Solve Complex Questions 16. Chapter 12: Drilling into App Architecture 17. Chapter 13: Acing the Coding Assessment 18. Index 19. Other Books You May Enjoy

Learning about the Swift Package Manager

CocoaPods and Carthage have played a significant part over the years in managing dependencies in iOS projects.

While CocoaPods and Carthage are terrific tools, every platform needs to have its in-house dependency manager, and Apple indeed developed a native dependency manager called the Swift Package Manager (SPM).

So, what is the SPM?

The SPM is a dependency manager built right into Xcode and allows developers to easily create, manage, and share Swift packages, which are self-contained units of code that can be used in different projects. A package can contain one or more targets, each of which is a module that can be imported and used by other packages or projects.

Let’s start creating a Swift package from scratch.

Creating a Swift package

Creating a new Swift package is simple. There are two ways to do it – using the terminal and Xcode:

  • Using the terminal: Open the Terminal app, go to the project folder...
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