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Learn WebAssembly

You're reading from   Learn WebAssembly Build web applications with native performance using Wasm and C/C++

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Product type Paperback
Published in Sep 2018
Publisher Packt
ISBN-13 9781788997379
Length 328 pages
Edition 1st Edition
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Author (1):
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Mike Rourke Mike Rourke
Author Profile Icon Mike Rourke
Mike Rourke
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Table of Contents (12) Chapters Close

Preface 1. What is WebAssembly? 2. Elements of WebAssembly - Wat, Wasm, and the JavaScript API FREE CHAPTER 3. Setting Up a Development Environment 4. Installing the Required Dependencies 5. Creating and Loading a WebAssembly Module 6. Interacting with JavaScript and Debugging 7. Creating an Application from Scratch 8. Porting a Game with Emscripten 9. Integrating with Node.js 10. Advanced Tools and Upcoming Features 11. Other Books You May Enjoy

Summary

In this chapter, we covered the installation and configuration process for the development tooling we will use to start working with WebAssembly. We discussed how to install Git, Node.js, and VS Code quickly and easily using a package manager for your operating systems (for example, Homebrew for macOS). The steps to configure VS Code were presented as well as the required and optional extensions you can add to enhance the development experience. We discussed how to install a local web server for testing and how to validate your browser to ensure that WebAssembly is supported. Finally, we briefly reviewed some additional tools you can install for your platform to aid in development. 

In Chapter 4, Installing the Required Dependencies, we'll install the required dependencies and test out the toolchain.

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