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Cross-Platform Development with Qt 6 and Modern C++

You're reading from   Cross-Platform Development with Qt 6 and Modern C++ Design and build applications with modern graphical user interfaces without worrying about platform dependency

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Product type Paperback
Published in Jun 2021
Publisher Packt
ISBN-13 9781800204584
Length 442 pages
Edition 1st Edition
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Table of Contents (17) Chapters Close

Preface 1. Section 1: The Basics
2. Chapter 1: Introduction to Qt 6 FREE CHAPTER 3. Chapter 2: Introduction to Qt Creator 4. Chapter 3: GUI Design Using Qt Widgets 5. Chapter 4: Qt Quick and QML 6. Section 2: Cross-Platform Development
7. Chapter 5: Cross-Platform Development 8. Section 3: Advanced Programming, Debugging, and Deployment
9. Chapter 6: Signals and Slots 10. Chapter 7: Model View Programming 11. Chapter 8: Graphics and Animations 12. Chapter 9: Testing and Debugging 13. Chapter 10: Deploying Qt Applications 14. Chapter 11: Internationalization 15. Chapter 12: Performance Considerations 16. Other Books You May Enjoy

Introducing Qt widgets

A widget is the basic element of a GUI. It is also known as a UI control. It accepts different user events such as mouse and keyboard events (and other events) from the underlying platform. We create UIs using different widgets. There was a time when all GUI controls were written from scratch. Qt widgets reduce time by developing a desktop GUI with ready-to-use GUI controls, and Qt widely uses the concept of inheritance. All widgets inherit from QObject. QWidget is a basic widget and is the base class of all UI widgets. It contains most of the properties required to describe a widget, along with properties such as geometry, color, mouse, keyboard behavior, tooltips, and so on. Let's have a look at QWidget inheritance hierarchy in the following diagram:

Figure 3.1 – QWidget class hierarchy

Most of the Qt widget names are self-explanatory and can be identified easily as they start with Q. Some of them are listed here:

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