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Cross-Platform Development with Qt 6 and Modern C++

You're reading from   Cross-Platform Development with Qt 6 and Modern C++ Design and build applications with modern graphical user interfaces without worrying about platform dependency

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Product type Paperback
Published in Jun 2021
Publisher Packt
ISBN-13 9781800204584
Length 442 pages
Edition 1st Edition
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Table of Contents (17) Chapters Close

Preface 1. Section 1: The Basics
2. Chapter 1: Introduction to Qt 6 FREE CHAPTER 3. Chapter 2: Introduction to Qt Creator 4. Chapter 3: GUI Design Using Qt Widgets 5. Chapter 4: Qt Quick and QML 6. Section 2: Cross-Platform Development
7. Chapter 5: Cross-Platform Development 8. Section 3: Advanced Programming, Debugging, and Deployment
9. Chapter 6: Signals and Slots 10. Chapter 7: Model View Programming 11. Chapter 8: Graphics and Animations 12. Chapter 9: Testing and Debugging 13. Chapter 10: Deploying Qt Applications 14. Chapter 11: Internationalization 15. Chapter 12: Performance Considerations 16. Other Books You May Enjoy

Handling mouse and touch events

QML provides excellent support for mouse and touch events through input handlers that let QML applications handle mouse and touch events. QML types such as MouseArea, MultiPointTouchArea, and TapHandler are used to detect mouse and touch events. We will have a look at these QML types in the following section.

MouseArea

MouseArea is an invisible item that is used with a visible item such as Item or Rectangle in order to provide mouse and touch handling events for that item. MouseArea receives mouse events within the defined area of Item. You can define this area by anchoring MouseArea to its parent's area using the anchors.fill property. If you set the visible property to false, then the mouse area becomes transparent to mouse events.

Let's look at how to use MouseArea in the following example:

import QtQuick
import QtQuick.Window
Window {
    width: 640; height: 480
    visible: true
 ...
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