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Rust Essentials

You're reading from   Rust Essentials A quick guide to writing fast, safe, and concurrent systems and applications

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Product type Paperback
Published in Nov 2017
Publisher
ISBN-13 9781788390019
Length 264 pages
Edition 2nd Edition
Languages
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Author (1):
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Ivo Balbaert Ivo Balbaert
Author Profile Icon Ivo Balbaert
Ivo Balbaert
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Table of Contents (13) Chapters Close

Preface 1. Starting with Rust FREE CHAPTER 2. Using Variables and Types 3. Using Functions and Control Structures 4. Structuring Data and Matching Patterns 5. Higher Order Functions and Error-Handling 6. Using Traits and OOP in Rust 7. Ensuring Memory Safety and Pointers 8. Organizing Code and Macros 9. Concurrency - Coding for Multicore Execution 10. Programming at the Boundaries 11. Exploring the Standard Library 12. The Ecosystem of Crates

OOP in Rust


While there is no unique definition of what object-orientation in a programming language is, it is clear by now that in Rust you can express several important OO-concepts.

  • Objects with data (their state) and methods (their behavior):
    • Rust has these--structs (and other types such as enums) have data and impl blocks provide methods on them. The definitions of structure and behavior are separate.
  • Encapsulation of data and implementation:
    • In other words--external code can only change or interact with an object through its public methods. In Rust by default everything is private, so not accessible from the outside. You can decide which types, functions, methods and modules are public by adding a pub keyword before their definition. For more detail, see Chapter 8, Organizing Code and Macros in the section, Visibility of items.
  • Inheritance to promote code reuse and use polymorphism:
    • In Rust, inheritance, strictly speaking, does not exist: a struct cannot inherit its fields or methods from...
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