The Flood Fill node
Flood Fill is a part of a complex series of effects that enable you to greatly increase the diversity of a straightforward binary tile texture. It is not meant to be used on its own. Rather, it serves as a starting point for other Flood Fill effects. This segmented, separate data provides a more adaptable, effective, and harm-free method.
The Flood Fill node works with a secondary Flood Fill effect node, which includes Flood Fill to Gradient, Flood Fill to Color or Grayscale, Flood Fill to Random Color, Flood Fill to Random Grayscale, Flood Fill Mapper, Flood Fill to bbox size, Flood Fill to Position, Flood Fill Mapper, and Flood Fill to Index. However, we will only work on Flood Fill to Random Grayscale, Flood Fill to Position, and Flood Fill to Gradient, because these three are the most frequently used Flood Fill nodes.
The input map must be suitable for Flood Fill for it to function. An ideal binary map (black and white exclusively, no grayscale) would...