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Unity 5.x 2D Game Development Blueprints

You're reading from   Unity 5.x 2D Game Development Blueprints Explore the features of Unity 5 for 2D game development by building three amazing game projects

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Product type Paperback
Published in Sep 2016
Publisher Packt
ISBN-13 9781784393106
Length 252 pages
Edition 1st Edition
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Authors (2):
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Francesco Sapio Francesco Sapio
Author Profile Icon Francesco Sapio
Francesco Sapio
Abdelrahman Elsayegh Abdelrahman Elsayegh
Author Profile Icon Abdelrahman Elsayegh
Abdelrahman Elsayegh
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Toc

Creating our hero


Let's navigate to the roguelikeChar_transparent1 spritesheet and drag its first sprite roguelikeChar_transparent1_0 into our scene. Rename the object to Player, set the Order in Layer in the Sprite Renderer component to 10, and then modify the Rect Transform, as shown in the following image:

Next, parent the Camera object inside the Player object so that it will follow the player in the game. The scene should look as follows:

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