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Build Your Own Metaverse with Unity

You're reading from   Build Your Own Metaverse with Unity A practical guide to developing your own cross-platform Metaverse with Unity3D and Firebase

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Product type Paperback
Published in Sep 2023
Publisher Packt
ISBN-13 9781837631735
Length 586 pages
Edition 1st Edition
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Author (1):
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David Cantón Nadales David Cantón Nadales
Author Profile Icon David Cantón Nadales
David Cantón Nadales
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Table of Contents (20) Chapters Close

Preface 1. Part 1: Getting Started
2. Chapter 1: Getting Started with Unity and Firebase FREE CHAPTER 3. Chapter 2: Preparing Our Player 4. Chapter 3: Preparing Our Home Sweet Home: Part 1 5. Chapter 4: Preparing Our Home Sweet Home: Part 2 6. Chapter 5: Preparing a New World for Travel 7. Part 2: And Now, Make It Metaverse!
8. Chapter 6: Adding a Registration and Login Form for Our Users 9. Chapter 7: Building an NPC That Allows Us to Travel 10. Chapter 8: Acquiring a House 11. Chapter 9: Turning Our World into a Multiplayer Room 12. Chapter 10: Adding Text and a Voice Chat to the Room 13. Part 3: Adding Fun Features Before Compiling
14. Chapter 11: Creating an NPC That Allows Us to Change Our Appearance 15. Chapter 12: Streaming Video Like a Cinema 16. Chapter 13: Adding Compatibility for the Meta Quest 2 17. Chapter 14: Distributing 18. Index 19. Other Books You May Enjoy

Creating a chat window

Personally, I like to optimize tasks as much as possible. A lot of the time, we waste a lot of time creating things from scratch when they already exist or we can simply reuse something else. This is the case with the chat feature we are going to implement.

We could spend more than 100 pages creating a chat interface from scratch, but what if Photon already gave us a good basis to start with?

Figure 10.4 – Photon Chat example scene

Figure 10.4 – Photon Chat example scene

As you can see in the preceding screenshot, Photon has done much of the work for us. This screenshot is of the chat interface that can be found in one of their example scenes. Specifically, you can test it by opening the DemoChat scene found in Assets | Photon | Photon Chat | Demos | DemoChat.

The strategy we are going to follow is to reuse this wonderful window that Photon offers us. We will remove the functionalities we don’t need and, in this way, we will have the chat screen finished...

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