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Build Your Own Metaverse with Unity

You're reading from   Build Your Own Metaverse with Unity A practical guide to developing your own cross-platform Metaverse with Unity3D and Firebase

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Product type Paperback
Published in Sep 2023
Publisher Packt
ISBN-13 9781837631735
Length 586 pages
Edition 1st Edition
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Author (1):
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David Cantón Nadales David Cantón Nadales
Author Profile Icon David Cantón Nadales
David Cantón Nadales
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Table of Contents (20) Chapters Close

Preface 1. Part 1: Getting Started
2. Chapter 1: Getting Started with Unity and Firebase FREE CHAPTER 3. Chapter 2: Preparing Our Player 4. Chapter 3: Preparing Our Home Sweet Home: Part 1 5. Chapter 4: Preparing Our Home Sweet Home: Part 2 6. Chapter 5: Preparing a New World for Travel 7. Part 2: And Now, Make It Metaverse!
8. Chapter 6: Adding a Registration and Login Form for Our Users 9. Chapter 7: Building an NPC That Allows Us to Travel 10. Chapter 8: Acquiring a House 11. Chapter 9: Turning Our World into a Multiplayer Room 12. Chapter 10: Adding Text and a Voice Chat to the Room 13. Part 3: Adding Fun Features Before Compiling
14. Chapter 11: Creating an NPC That Allows Us to Change Our Appearance 15. Chapter 12: Streaming Video Like a Cinema 16. Chapter 13: Adding Compatibility for the Meta Quest 2 17. Chapter 14: Distributing 18. Index 19. Other Books You May Enjoy

Understanding the Hub concept

Before we start designing our Hub, let’s understand what features it should offer to the user. A good Meeting Point or Hub is a pleasant place where the user lands when they log in or enter our metaverse for the first time. That is why we need it to be a pleasant place in every way.

We will work on designing a wide space, without complications in terms of navigation; we do not want it to be a labyrinth but instead what the user to find everything quickly. If we put ourselves in the shoes of the newcomer, we think that they will want to find out what they can do in our metaverse without having to walk a lot or go through virtual streets.

For this task I can’t think of a better place than the square of a small town, you know, a wide space but delimited in its perimeter, so that with a brief turn of the head, we can see what we can interact with.

If we were to summarize our to-do list of things to set up for the Hub, it would look something...

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