Real-time optimization
As you can imagine, for a real-time engine, running smoothly is of the utmost importance. However, in the case of Archviz, optimization in Unreal Engine takes on a slightly different approach. While it remains an essential skill to learn, the primary goal is no longer solely focused on achieving the fastest frame rate with a beautiful appearance, but rather on obtaining a decent and fluid editor experience without compromising on quality.
In Archviz, the emphasis shifts compared to developing interactive tours or real-time games, where optimization is vital for a smooth user experience. In the context of rendering frames for high-quality stills or animations, what matters most is the overall visual quality, not just speed. While a fluid working environment is essential for productivity, the final output of renders is not directly tied to the editor’s performance.
To strike a balance, the workflow often involves raising all the necessary settings...