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Learn C Programming

You're reading from   Learn C Programming A beginner's guide to learning C programming the easy and disciplined way

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Product type Paperback
Published in Jun 2020
Publisher Packt
ISBN-13 9781789349917
Length 646 pages
Edition 1st Edition
Languages
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Author (1):
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Jeff Szuhay Jeff Szuhay
Author Profile Icon Jeff Szuhay
Jeff Szuhay
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Toc

Table of Contents (33) Chapters Close

Preface 1. Section 1: C Fundamentals
2. Running Hello, World! FREE CHAPTER 3. Understanding Program Structure 4. Working with Basic Data Types 5. Using Variables and Assignment 6. Exploring Operators and Expressions 7. Exploring Conditional Program Flow 8. Exploring Loops and Iteration 9. Creating and Using Enumerations 10. Section 2: Complex Data Types
11. Creating and Using Structures 12. Creating Custom Data Types with typedef 13. Working with Arrays 14. Working with Multi-Dimensional Arrays 15. Using Pointers 16. Understanding Arrays and Pointers 17. Working with Strings 18. Creating and Using More Complex Structures 19. Section 3: Memory Manipulation
20. Understanding Memory Allocation and Lifetime 21. Using Dynamic Memory Allocation 22. Section 4: Input and Output
23. Exploring Formatted Output 24. Getting Input from the Command Line 25. Exploring Formatted Input 26. Working with Files 27. Using File Input and File Output 28. Section 5: Building Blocks for Larger Programs
29. Working with Multi-File Programs 30. Understanding Scope 31. Other Books You May Enjoy Appendix

Summary

In this chapter, we learned how to allocate, release, and manipulate dynamic memory. We learned about some special considerations to take into account when employing dynamic memory, such as memory management and avoidance of memory leaks. To put our knowledge into practice, we implemented a singly-linked list, which can add and remove list nodes to either the front or back of the list. We learned from this that data structures, as well as performing operations on those data structures, can allow us to create very powerful tools. Consequently, our implementation can be reused for any kind of data wherever needed. In doing so, we have gotten an introduction to the power and flexibility of dynamic data structures.

We also employed another flexible mechanism – pointers to functions – and saw how to pass that pointer to another function, as well as call a function using that pointer. Lastly, we got a brief overview of other important dynamic data structures...

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