Rearranging, Polishing, and Enhancing Our Sequence
In the previous chapter, we laid down animation for both of our fully rigged characters. Now, we are going to arrange the actions to create a linear scene, as well as looking at any other areas that could use some improvement. This will set us up to export the scene as a video so we can do some editing in After Effects and Premiere, which will come in the next chapter.
But for now, we will cover the following:
- Using PNG sequences for external animations
- Adding more character actions
- Arranging character actions in sequence
- Correcting flaws and enhancing animations
By the time we are done, you will have a coherent sequence you can view in Character Animator and export out for further editing or sharing. This will also give you an opportunity to further understand how the timeline works. So, with that said, let’s get going!