Adding physics and danglers
Being able to add physics to your rig is a great way to create automatic movement based on various factors. As an example, we can have hair bounce in reaction to what action the rig is taking. We can adjust gravity strength and direction. We can even enable wind and have hair or clothes flowing.
With our hair now ready for physics, we will need to add new handles to the rig. Given we learned about handles in the previous chapter, this process should be straightforward.
These handles will tag what we want to add physics to. Here, we will use Chaz’s hair as our point of reference. To begin this process, we need to perform the following steps:
- With Version 2 ready to go, click on the Rig tab.
- If Heads is not visible, toggle it on and make sure 3-4th Head is visible.
- Under the Chaz puppet, locate Hair in the 3-4th Head group.
- Select the crown icon for the layer to enable independence.
Figure 6.1...