Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

Arrow left icon
Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
Tools
Arrow right icon
Author (1):
Arrow left icon
Gordon Fisher Gordon Fisher
Author Profile Icon Gordon Fisher
Gordon Fisher
Arrow right icon
View More author details
Toc

Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation FREE CHAPTER 2. Getting Comfortable Using the 3D View 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Rendering with the Cycles renderer

The Blender Internal renderer is only one of the many renderers available to the Blender user. The Cycles renderer has been incorporated into Blender 2.7, and development has stopped for the Blender Internal renderer. The Internal renderer is good and easy to use so it's a great way to start. However, in the long run, you will need to know the Cycles renderer.

One big difference between the Cycles renderer and the Blender Internal renderer is that Cycles simulates real light while the internal renderer does not, so Cycles gives you better results. The Cycles renderer also allows objects to be used as lights.

This makes it easy to do cool stuff like neon lights and adding a glow to the bottom of cars. Cycles also handles glass well and creates distortions of light known as caustics, like the light patterns on the bottom of a swimming pool.

Cycles does a style of ray tracing, bouncing the light around and following it to the source. This means that you...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image