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Architectural Visualization in Unreal Engine 5

You're reading from   Architectural Visualization in Unreal Engine 5 Create photorealistic architectural interior renderings in UE5

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Product type Paperback
Published in Feb 2024
Publisher Packt
ISBN-13 9781837639762
Length 496 pages
Edition 1st Edition
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Ludovico Palmeri Ludovico Palmeri
Author Profile Icon Ludovico Palmeri
Ludovico Palmeri
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Table of Contents (24) Chapters Close

Preface 1. Part 1: Building the Scene
2. Chapter 1: Setting Up the Project FREE CHAPTER 3. Chapter 2: Preparing the Scene 4. Chapter 3: Importing the Scene 5. Chapter 4: Managing Your Assets 6. Part 2: Illuminating and Materializing the Scene
7. Chapter 5: Lighting in Unreal – the Essentials 8. Chapter 6: Lighting the Scene 9. Chapter 7: Exploring Materials 10. Chapter 8: Creating Architectural Materials 11. Chapter 9: Detailing the Scene with Decals 12. Part 3: Completing the Scene
13. Chapter 10: Making Interactive Elements Using Blueprints 14. Chapter 11: Communicating between Blueprints 15. Chapter 12: Optimizing the Scene 16. Part 4: Rendering the Scene
17. Chapter 13: Setting Up Cameras 18. Chapter 14: Post-Processing Images 19. Chapter 15: Discovering the Sequencer 20. Chapter 16: Rendering the Scene 21. Index 22. Other Books You May Enjoy Appendix:Substrate Materials

Essentials of cinematic cameras

In this section, we are going to learn the essentials of cinematic cameras, including how to create and handle them and everything we need to know about their controls. But before we begin, let’s clarify a misleading notion: Unreal Engine offers two camera actors, but you will only need one of them. So, don’t get confused:

  • Camera Actor: This works but has fewer controls and is designed to be used for games and playable experiences. It’s the camera that follows the player.
  • Cine Camera Actor: This is the camera that’s needed to shoot pictures and animations. It replicates real cameras and offers a ton of additional options (needless to say, you want to use this one):
Figure 13.1: The two types of cameras available in Unreal Engine

Figure 13.1: The two types of cameras available in Unreal Engine

While both types of camera actors might technically function, you should exclusively use cinematic ones for creating stills and animations. Cine Camera...

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