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Cross-Platform UIs with Flutter

You're reading from   Cross-Platform UIs with Flutter Unlock the ability to create native multiplatform UIs using a single code base with Flutter 3

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Product type Paperback
Published in Aug 2022
Publisher Packt
ISBN-13 9781801810494
Length 260 pages
Edition 1st Edition
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Authors (2):
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Ryan Edge Ryan Edge
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Ryan Edge
Alberto Miola Alberto Miola
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Alberto Miola
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Table of Contents (12) Chapters Close

Preface 1. Building a Counter App with History Tracking to Establish Fundamentals 2. Building a Race Standings App FREE CHAPTER 3. Building a Todo Application Using Inherited Widgets and Provider 4. Building a Native Settings Application Using Material and Cupertino Widgets 5. Exploring Navigation and Routing with a Hacker News Clone 6. Building a Simple Contact Application with Forms and Gesturess 7. Building an Animated Excuses Application 8. Build an Adaptive, Responsive Note-Taking Application with Flutter and Dart Frog 9. Writing Tests and Setting Up GitHub Actions 10. Index 11. Other Books You May Enjoy

Summary

In this chapter, we learned adaptive and responsive design, how to use responsive mechanisms to change the layout of the application to accommodate different screen sizes, and how to use adaptive mechanisms to alter the behavior and display of the application. We started with an application that used mobile-first design and enhanced it to respond to different screen sizes. Then we enhanced the application further to alter its behavior depending on its target platform. Finally, we moved our hardcoded data to a backend server that is written in dart_frog.

You should now have a good understanding of how to build truly immersive applications that look good no matter where they are run.

In the next chapter, you will learn how to build write tests to ensure that you deliver high-quality applications to your users.

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