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Learning Dart

You're reading from   Learning Dart Dart is the programming language developed by Google that offers a new level of simple versatility. Learn all the essentials of Dart web development in this brilliant tutorial that takes you from beginner to pro.

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Product type Paperback
Published in Jan 2014
Publisher
ISBN-13 9781849697422
Length 388 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (14) Chapters Close

Preface 1. Dart – A Modern Web Programming Language 2. Getting to Work with Dart FREE CHAPTER 3. Structuring Code with Classes and Libraries 4. Modeling Web Applications with Model Concepts and Dartlero 5. Handling the DOM in a New Way 6. Combining HTML5 Forms with Dart 7. Building Games with HTML5 and Dart 8. Developing Business Applications with Polymer Web Components 9. Modeling More Complex Applications with Dartling 10. MVC Web and UI Frameworks in Dart – An Overview 11. Local Data and Client-Server Communication 12. Data-driven Web Applications with MySQL and MongoDB Index

Spiral 6 – some finishing touches


A working program always gives its developer a sense of joy, and rightfully so. However, this doesn't mean you can leave the code as it is. On the contrary, carefully review your code for some time to see if there is room for improvement or optimization. For example, are the names you used clear enough? The color of a hidden cell is now named simply COLOR_CODE in board.dart, renaming it to HIDDEN_CELL_COLOR_CODE makes its meaning explicit. The List used in the Cells class can indicate that it is a List<Cell>, by applying the fact that Dart lists are generic. The parameter of the every method in the Cell class is more precise—it is a function that accepts a cell and returns bool. Our onMouseDown event handler contains our game logic, so it is very important to tune it if possible. After some thought we see that the code from the previous spiral can be improved; in the line below the second condition after && is in fact unnecessary:

  if (cell...
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