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Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization

You're reading from   Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization Create user-kernel interfaces, work with peripheral I/O, and handle hardware interrupts

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Product type Paperback
Published in Mar 2021
Publisher Packt
ISBN-13 9781801079518
Length 452 pages
Edition 1st Edition
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Author (1):
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Kaiwan N. Billimoria Kaiwan N. Billimoria
Author Profile Icon Kaiwan N. Billimoria
Kaiwan N. Billimoria
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Table of Contents (11) Chapters Close

Preface 1. Section 1: Character Device Driver Basics
2. Writing a Simple misc Character Device Driver FREE CHAPTER 3. User-Kernel Communication Pathways 4. Working with Hardware I/O Memory 5. Handling Hardware Interrupts 6. Working with Kernel Timers, Threads, and Workqueues 7. Section 2: Delving Deeper
8. Kernel Synchronization - Part 1 9. Kernel Synchronization - Part 2 10. Other Books You May Enjoy

Platform devices

A quick but important aside: platform devices are often used to represent the variety of devices on a System on Chip (SoC) within an embedded board. The SoC is typically a very sophisticated chip that integrates various components into its silicon. Besides processing units (CPUs/GPUs), it might house several peripherals too, including Ethernet MAC, USB, multimedia, serial UART, clock, I2C, SPI, flash chip controllers, and so on. A reason we need these components to be enumerated as a platform device is that there is no physical bus within the SoC; thus, the platform bus is used.

Traditionally, the code that was used to instantiate these SoC platform devices was kept in a "board" file (or files) within the kernel source (arch/<arch>/...). Due to it becoming overloaded, it's been moved outside the pure kernel source into a useful hardware description format called the Device Tree (within Device Tree Source (DTS) files that are themselves...
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