Summary
I am glad to announce that we are done with Adobe Substance 3D Painter part of this book, and we have finished learning about Adobe Substance 3D Painter. Now, you can confidently say that you know how to work with Adobe Substance 3D Painter, and after working for a few more weeks with this application, you will surely become a professional.
The Adobe Substance 3D Designer part of this book is about Adobe Substance 3D Designer, which is the industry’s go-to program for creating 3D materials. Substance 3D is used by over 95% of AAA gaming projects now in production, as well as the most famous visual effects and animation firms.
Substance 3D Designer is an application intended for creating 2D textures, materials, filters, and 3D models in a node-based interface. It heavily focuses on procedural generation, parametrization, and non-destructive workflows. You will learn Adobe Substance 3D Designer in detail in the next part.
As it is the longest-running application...