Every game is different and every game handles combat mechanics in its own way. Despite that, there is a common set of concepts that are useful in almost every case. In this chapter, we will cover the tools essential for melee and ranged combat.





















































Every game is different and every game handles combat mechanics in its own way. Despite that, there is a common set of concepts that are useful in almost every case. In this chapter, we will cover the tools essential for melee and ranged combat.