Creating an interactive UI with a widget blueprint
As we learned in Chapter 10, a Widget Blueprint is a type of Blueprint in Unreal Engine used to design and create UI elements such as menus, buttons, and more. It provides a visual way to create and arrange UI elements using widgets and interactive components.
These UI elements are designed to be interactive, commonly used as menus or loading screens, but they can also be utilized to interact with the scene, much like certain video games allow.
In our floor lamp project, we will further develop its functionality by creating a dedicated widget blueprint. However, it’s essential to note that widget blueprints have a wide range of applications beyond this project. They can be employed for numerous purposes when creating interactive experiences, making them a versatile tool in game development and other interactive projects.
Project – Creating a widget
We need to create a widget blueprint first; it will be super...