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Unity 5.x Animation Cookbook

You're reading from   Unity 5.x Animation Cookbook An advanced solution to all your Animation problems

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Product type Paperback
Published in May 2016
Publisher Packt
ISBN-13 9781785883910
Length 328 pages
Edition 1st Edition
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Author (1):
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Maciej Szczesnik Maciej Szczesnik
Author Profile Icon Maciej Szczesnik
Maciej Szczesnik
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Table of Contents (11) Chapters Close

Preface 1. Working with Animations 2. Working with the Animation View FREE CHAPTER 3. 2D and User Interface Animation 4. Character Movement 5. Character Actions and Expressions 6. Handling Combat 7. Special Effects 8. Animating Cutscenes 9. Physics and Animations 10. Miscellaneous

Using waveform of a sound clip to animate objects in the scene


In this recipe, we will use a waveform of a sound effect to create motion based on the average volume of the fragment of the waveform.

Getting ready

To follow this recipe, we need a sound effect. You can use the provided example Unity project and go to the Chapter 07 Special effects\Recipe 09 Using waveform of a sound clip to animate objects in the scene directory. If you open the Example.unity scene there and play the game, you will be able to see a few cubes react to the playing audio clip.

How to do it...

To use sound waveforms for animation, follow these steps:

  1. Import the sound into Unity.
  2. Create an empty game object and name it AudioSource.
  3. Add an Audio Source component to it, and make the sound Loop and Play On Awake. Drag and drop your sound into the AudioClip field.
  4. Create a Cube game object (go to Game Object3D ObjectCube).
  5. Create a new script and call it ScaleWithWaveForm.cs. In this script, we have one public AudioSource...
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