As you have seen, Chapter 8, Divide and Conquer with TFrameStand, was dedicated to TFrameStand (and its twin implementation about forms, TFormStand). These two simple yet powerful components may change the way you address mobile (and not only mobile) visual programming with Delphi and FireMonkey.
As you will probably remember, we discussed how to model your application using a state-machine abstraction. Each view is a state of the machine and actions/events are equivalent to transitions. Now that we have added 3D capabilities to our knowledge, we may want to use them in order to provide fancy visual transitions across views. We just learned that it is possible (and easy) to mix 2D and 3D visual components with FMX, thanks to components such as TViewport3D and TLayer3D.
The Stand3D official demo (https://github.com/andrea-magni/TFrameStand/tree/master/demos/Stand3D) showcases how you can implement a 3D transition across standard high-definition...