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Real-World Implementation of C# Design Patterns

You're reading from   Real-World Implementation of C# Design Patterns Overcome daily programming challenges using elements of reusable object-oriented software

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Product type Paperback
Published in Oct 2022
Publisher Packt
ISBN-13 9781803242736
Length 442 pages
Edition 1st Edition
Languages
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Author (1):
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Bruce M. Van Horn II Bruce M. Van Horn II
Author Profile Icon Bruce M. Van Horn II
Bruce M. Van Horn II
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Toc

Table of Contents (16) Chapters Close

Preface 1. Part 1: Introduction to Patterns (Pasta) and Antipatterns (Antipasta)
2. Chapter 1: There’s a Big Ball of Mud on Your Plate of Spaghetti FREE CHAPTER 3. Chapter 2: Prepping for Practical Real-World Applications of Patterns in C# 4. Part 2: Patterns You Need in the Real World
5. Chapter 3: Getting Creative with Creational Patterns 6. Chapter 4: Fortify Your Code With Structural Patterns 7. Chapter 5: Wrangling Problem Code by Applying Behavioral Patterns 8. Part 3: Designing New Projects Using Patterns
9. Chapter 6: Step Away from the IDE! Designing with Patterns Before You Code 10. Chapter 7: Nothing Left but the Typing – Implementing the Wheelchair Project 11. Chapter 8: Now You Know Some Patterns, What Next? 12. Index 13. Other Books You May Enjoy Appendix 1: A Brief Review of OOP Principles in C# 1. Appendix 2: A Primer on the Unified Modeling Language (UML)

Patterns we didn’t discuss

I didn’t cover all 23 patterns in the GoF book. I only covered about half. A number of factors went into deciding what to include and what to leave for a tacit discussion in this chapter. Some of the patterns are more troublesome than they are worth. The Memento pattern solves a problem that can easily be solved with a few .NET features. Some patterns were not included because they are very similar to another pattern we covered. Some are patterns you are never likely to need. The Interpreter pattern is only useful if you are inventing a new programming language. This is rarely done anymore owing to the popularity of domain-specific languages (DSLs). Tools exist for the construction of DSLs that preclude the need for the Interpreter pattern.

Here are the patterns from the original GoF book we didn’t cover in this book:

  • Prototype
  • Adapter
  • Flyweight
  • Chain of Responsibility
  • Proxy
  • Interpreter
  • Mediator
  • ...
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