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The Ultimate Roblox Game Building Cookbook

You're reading from   The Ultimate Roblox Game Building Cookbook Design immersive experiences with easy-to-follow recipes for world and game development

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Product type Paperback
Published in Dec 2023
Publisher Packt
ISBN-13 9781805121596
Length 218 pages
Edition 1st Edition
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Author (1):
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Taylor Field-Draper Taylor Field-Draper
Author Profile Icon Taylor Field-Draper
Taylor Field-Draper
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Toc

Table of Contents (13) Chapters Close

Preface 1. Chapter 1: Getting Started with Studio Modeling 2. Chapter 2: Introduction to Solid Modeling and CSG Tools FREE CHAPTER 3. Chapter 3: Sculpting Terrain 4. Chapter 4: Learning to Use VFX 5. Chapter 5: Building a Multiplayer Obby 6. Chapter 6: Designing a House 7. Chapter 7: Single-Player Map Flow 8. Chapter 8: Building a PvP Map 9. Chapter 9: Monetizing Your Experience 10. Chapter 10: Extra Building Recipes 11. Index 12. Other Books You May Enjoy

Creating the obby template

In this recipe, we will be designing an obby template that we will use for all future stages built in this chapter. This will allow us to create easily connectable and consistently sized courses.

How to do it…

To start this recipe, we will first create a template by scaling a part into a platform to which we will apply an arrow decal. Next, we will create an obby path area that dictates the length of each obby. To begin, follow these steps:

  1. To create our template, insert a square part into Workspace and scale it to the size of your desired obby. In this example, the part size is 12, 1, 54 studs, and we will refer to it as the obby area, representing the length of the obby.
  2. Duplicate this part and attach it to the front. Rescale this part to be 12, 1, 12 studs, which will be our finishing platform.
  3. Duplicate the finishing platform and move it up 0.1 studs. Downsize the same part 0.5 studs on both the x and z axes to create another...
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