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Hands-On C++ Game Animation Programming

You're reading from   Hands-On C++ Game Animation Programming Learn modern animation techniques from theory to implementation with C++ and OpenGL

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Product type Paperback
Published in Jun 2020
Publisher Packt
ISBN-13 9781800208087
Length 368 pages
Edition 1st Edition
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Author (1):
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Gabor Szauer Gabor Szauer
Author Profile Icon Gabor Szauer
Gabor Szauer
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Table of Contents (17) Chapters Close

Preface 1. Chapter 1: Creating a Game Window 2. Chapter 2: Implementing Vectors FREE CHAPTER 3. Chapter 3: Implementing Matrices 4. Chapter 4: Implementing Quaternions 5. Chapter 5: Implementing Transforms 6. Chapter 6: Building an Abstract Renderer 7. Chapter 7: Exploring the glTF File Format 8. Chapter 8: Creating Curves, Frames, and Tracks 9. Chapter 9: Implementing Animation Clips 10. Chapter 10: Mesh Skinning 11. Chapter 11: Optimizing the Animation Pipeline 12. Chapter 12: Blending between Animations 13. Chapter 13: Implementing Inverse Kinematics 14. Chapter 14: Using Dual Quaternions for Skinning 15. Chapter 15: Rendering Instanced Crowds 16. Other Books You May Enjoy

Getting glad

You can get glad from https://glad.dav1d.de/, a web-based generator:

  1. Go to the site, select Version 3.3 from the gl dropdown, and select Core from the Profile dropdown:

    Figure 1.4: Configuring glad

  2. Scroll to the bottom and hit the Generate button. This should start downloading a ZIP file that contains all of the required code.

The code presented in this book is forward compatible with OpenGL version 3.3 or a more recent version. If you want to use a newer OpenGL version, such as 4.6, change the gl dropdown under API to the desired version. You will be adding the contents of this ZIP file to your main project in the next section.

Adding glad to the project

Once glad.zip is downloaded, extract its contents. Add the following files from the ZIP file to your project. The directory structure does not need to be maintained; all of these files can be placed next to each other:

  • src/glad.c
  • include/glad/glad.h
  • include/KHR/khrplatform.h
  • ...
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