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Getting Started with SketchUp Pro

You're reading from   Getting Started with SketchUp Pro Embark on your 3D modeling adventure with expert tips, tricks, and best practices

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Product type Paperback
Published in Apr 2023
Publisher Packt
ISBN-13 9781789800180
Length 658 pages
Edition 1st Edition
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Author (1):
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David S. Sellers David S. Sellers
Author Profile Icon David S. Sellers
David S. Sellers
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Table of Contents (18) Chapters Close

Preface 1. Part 1 – User Interface and Beginning Modeling!
2. Chapter 1: Beginning with SketchUp Pro FREE CHAPTER 3. Chapter 2: Principal Tools, Axes, and Inferences 4. Chapter 3: Modeling with Groups and Components 5. Chapter 4: Drawing Tools – We Begin Modeling! 6. Chapter 5: Editing Tools – Making Big Changes! 7. Part 2 – Views, Animations, and Materials
8. Chapter 6: Camera Options 9. Chapter 7: View Options 10. Chapter 8: Materials 11. Part 3 – Advanced Modeling and Model Organization
12. Chapter 9: Entity Info, Outliner, and Tags Dynamically Organize Your Models 13. Chapter 10: Model Info and Preferences 14. Chapter 11: Working with Components 15. Chapter 12: Import, Export, 3D Warehouse, and Extensions 16. Index 17. Other Books You May Enjoy

Camera Tools

We discussed the primary Camera Tools when we discussed navigation in Chapter 1, Beginning with SketchUp Pro. You should have already been using the main navigation tools; Orbit, Pan, and Zoom. These tools are essential to working in all SketchUp models, especially as SketchUp relies on the position of the camera to complete different workflows. The remaining SketchUp camera tools will be reviewed in this section. The tools in this section can be found on the Large Tool Set Toolbar but not on the Getting Started Toolbar. Additionally, these tools can be found on the Camera Toolbar:

Figure 6.25 – Getting Started Toolbar (Left); Camera Toolbar (Right)

Position Camera

The Position Camera Tool is an excellent way to set the camera in the exact location that you want while modeling or while setting up a Scene. The Position Camera Tool requires two things to set the camera location: a Position and a Height Offset. The Position is where in the...

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