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Hands-On Design Patterns with C++

You're reading from   Hands-On Design Patterns with C++ Solve common C++ problems with modern design patterns and build robust applications

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Product type Paperback
Published in Jan 2019
Publisher Packt
ISBN-13 9781788832564
Length 512 pages
Edition 1st Edition
Languages
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Author (1):
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Fedor G. Pikus Fedor G. Pikus
Author Profile Icon Fedor G. Pikus
Fedor G. Pikus
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Table of Contents (21) Chapters Close

Preface 1. An Introduction to Inheritance and Polymorphism FREE CHAPTER 2. Class and Function Templates 3. Memory Ownership 4. Swap - From Simple to Subtle 5. A Comprehensive Look at RAII 6. Understanding Type Erasure 7. SFINAE and Overload Resolution Management 8. The Curiously Recurring Template Pattern 9. Named Arguments and Method Chaining 10. Local Buffer Optimization 11. ScopeGuard 12. Friend Factory 13. Virtual Constructors and Factories 14. The Template Method Pattern and the Non-Virtual Idiom 15. Singleton - A Classic OOP Pattern 16. Policy-Based Design 17. Adapters and Decorators 18. The Visitor Pattern and Multiple Dispatch 19. Assessments 20. Other Books You May Enjoy

Downsides of local buffer optimization

Local buffer optimization is not without its downsides. The most obvious one is that all objects with a local buffer are larger than they would be without one. If the typical data stored in the buffer is smaller than the chosen buffer size, then every object is wasting some memory, but at least the optimization is paying off. Worse, if our choice of the buffer size is badly off and most data is, in fact, larger than the local buffer, the data is stored remotely but the local buffers are still created inside every object, and all that memory is wasted. There is an obvious trade-off between the amount of memory we are willing to waste and the range of data sizes where the optimization is effective. The size of the local buffer should be carefully chosen with the application in mind.

The more subtle complication is this—the data that...

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