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Realistic Asset Creation with Adobe Substance 3D

You're reading from   Realistic Asset Creation with Adobe Substance 3D Create materials, textures, filters, and 3D models using Substance 3D Painter, Designer, and Stager

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Product type Paperback
Published in Nov 2022
Publisher Packt
ISBN-13 9781803233406
Length 486 pages
Edition 1st Edition
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Author (1):
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Zeeshan Jawed Shah Zeeshan Jawed Shah
Author Profile Icon Zeeshan Jawed Shah
Zeeshan Jawed Shah
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Table of Contents (17) Chapters Close

Preface 1. Chapter 1: Getting Started with Adobe Substance 3D Painter 2. Chapter 2: Working with Assets in Adobe Substance 3D Painter FREE CHAPTER 3. Chapter 3: Working with Layers and Maps in Adobe Substance 3D Painter 4. Chapter 4: Working with Masks in Adobe Substance 3D Painter 5. Chapter 5: Working with Advanced Tools in Adobe Substance 3D Painter 6. Chapter 6: Working with Materials and Smart Materials in Adobe Substance 3D Painter 7. Chapter 7: Getting Started with Adobe Substance 3D Designer 8. Chapter 8: Nodes in Adobe Substance 3D Designer 9. Chapter 9: Blending Modes in Adobe Substance 3D Designer 10. Chapter 10: Creating a Television Shelf in Adobe Substance 3D Designer 11. Chapter 11: Adobe 3D Sampler at a Glance 12. Chapter 12: Getting Started with Adobe Substance 3D Stager 13. Chapter 13: Models, Materials, and Lights in Adobe Substance 3D Stager 14. Chapter 14: Cameras and Rendering inside Adobe Substance 3D Stager 15. Index 16. Other Books You May Enjoy

Working with Advanced Tools in Adobe Substance 3D Painter

There are a variety of advanced tools in Adobe Substance 3D Painter and they are easy to use. However, they can be quite confusing if the user is using them for the first time.

In this chapter, you will learn the importance, purpose, and usage of these tools with conceptual and practical knowledge. The reason these tools are important to learn is that they have the ability to create texture and paint effects that are hard to create with normal tools and procedures. However, the procedure for using these tools is quite tricky, and you have to follow certain steps, but these can make the tools easier to comprehend.

In this chapter, we will cover the following topics:

  • Applying bitmap textures in Adobe Substance 3D Painter
  • Creating a 3D logo from scratch in Adobe Substance 3D Painter
  • Making a custom brush in Adobe Substance 3D Painter
  • Working with stencils and projection in Adobe Substance 3D Painter
  • ...
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