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Delphi GUI Programming with FireMonkey

You're reading from   Delphi GUI Programming with FireMonkey Unleash the full potential of the FMX framework to build exciting cross-platform apps with Embarcadero Delphi

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Product type Paperback
Published in Oct 2020
Publisher Packt
ISBN-13 9781788624176
Length 546 pages
Edition 1st Edition
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Author (1):
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Andrea Magni Andrea Magni
Author Profile Icon Andrea Magni
Andrea Magni
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Table of Contents (18) Chapters Close

Preface 1. Section 1: Delphi GUI Programming Frameworks
2. Introducing the FireMonkey Framework FREE CHAPTER 3. Exploring Similarities and Differences with VCL 4. Section 2: The FMX Framework in Depth
5. Mastering Basic Components 6. Discovering Lists and Advanced Components 7. Using FireDAC in FMX Applications 8. Implementing Data Binding 9. Understanding FMX Style Concept 10. Divide and Conquer with TFrameStand 11. Building Responsive UIs 12. Orchestrating Transitions and Animations 13. Section 3: Pushing to The Top: Advanced Topics
14. Building Responsive Applications 15. Exploring Cross-Platform Services 16. Learning about FMX 3D Capabilities 17. Other Books You May Enjoy

Sending messages through the message manager

Once you have defined your message types, you'll need to create messages and give them to an entity that will take care of passing them to the current subscribers. This entity is called TMessageManager and the RTL has a singleton instance acting as the default manager. Most of the time, I tend to use the default manager to drive my custom messages too; however, you are free to define and instantiate your own TMessageManager instance (or instance of a descendant class you may want to define).

TMessageManager exposes two relevant methods—SendMessage and SubscribeToMessage.

In this section, we'll focus on the SendMessage method and, in the next section, we'll have a close look at the latter.

The SendMessage method will add a new message to the dispatching system. Actually there is not a queue of messages, that is, the mechanism is synchronous. So when you send a message, what you are actually doing is asking the dispatching...

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